Category:Units

Units are the main ways for organziaitons to interact with one another agressively.

(Light) Combat Units:


 * Squadrons
 * Probes
 * Slicers (require SlicerTech)
 * Convertors (require ConvertorTech)
 * Infiltrators (require InfiltratorTech)

(Mid Size) Combat Units:


 * Bombers
 * Destroyers

(Heavy) Combat Units:


 * Capital Ships
 * Emmisaries
 * Tankers (require TankerTech)
 * Juggernaughts (require JuggernaughtTech)
 * Hive Ships (require HiveTech)
 * Defenders (require DefenderTech)

The difference between shields and hitpoints is: all shields must be destroyed by ships can start to be fired upon for their hit points. Then, once shields are down, if a unit losses its hitpoints then it is destroyed.